Description
The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it You'll learn about the 6502 CPU, NTSC frames, scanlines, cycle counting, players, missiles, collisions, procedural generation, pseudo-3D, and more. While using the manual, take advantage of our Web-based IDE to write 6502 assembly code, and see your code run instantly in the browser. We'll cover the same programming tricks that master programmers used to make classic games. Create your own graphics and sound, and share your games with friends
Author: Steven Hugg
Publisher: Createspace Independent Publishing Platform
Published: 12/22/2016
Pages: 264
Binding Type: Paperback
Weight: 0.79lbs
Size: 9.00h x 6.00w x 0.55d
ISBN13: 9781541021303
ISBN10: 1541021304
BISAC Categories:
- Computers | Programming | Games
Author: Steven Hugg
Publisher: Createspace Independent Publishing Platform
Published: 12/22/2016
Pages: 264
Binding Type: Paperback
Weight: 0.79lbs
Size: 9.00h x 6.00w x 0.55d
ISBN13: 9781541021303
ISBN10: 1541021304
BISAC Categories:
- Computers | Programming | Games
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